CG SUPERVISOR | lighting / shading / modeling

About

About

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It all started in a galaxy, far far away... Well was France, but far for me at the time. I fell in love with CG when I was working in my formal trade, as an industrial designer. Over the years I learned and mastered modeling, lighting, shading and much more. I am fluent in a wide array of different software packages including Max, Houdini and Maya.
Max is still my strong domain. Nuke is my primary comp tool day by day.